The final dungeon of Part two, Storm Titan Maelstrom, is one of the hardest fights in the game. And sadly it is also the only fight in-game that drops the new Paradox gear, the majority best offensive gear in-game! But what if you could kill it in a few rounds without ever losing more than a few hundred hit points? Would be nice to save yourself an hour or more wouldn’t it?
The premise of this strategy is to kill the titan by using overtime and before he kills you. But never fear, he won’t even be able to kill you with the Bad Jujus you placed on him! Just make sure you understand everything fully, it isn’t a super strict strategy either with a decent margin of error.
Hitter: Your hitter is going to need a very strong DOT spell. You’re looking at Heckhound, Stormhound etc. Perhaps even Spinysaur!
Balance: Sadly, it is very hard to pull this off without a balance. Although it may be possible without, a Balance simply provides an unrivaled advantage. They can set up the hitter more effectively than any other school can.
Jade Death: Again something you can’t do without. Only a Death can cast the required Indemnity Bad Jujus required to pull it off, as Storm Titan will cleanse himself. Death is also useful for Dark Pact.
Jade (any): This can be any school that can tank and go first. They’ll be elemental/spiritual setting up your hitter as well as a couple other bits and bobs of support that make your life a lot easier.
I won’t go into the round by round specifics as you actually have a lot of flexibility with this strategy. However, there are a couple of important points that cannot be missed.
Bubble Change: It’s important to note that this is no longer possible. You can’t balance dispel, meaning the bubble stays up, capping your damage before a million.
Cleanses: Packing a minimum of 2 cleanses is a good idea. The boss likes to use virulent plague as well as mass infection.
Juju Spam: This is vital. Your Death has to Indemnity Juju spam. If you get unlucky with shadows, he will pull up his trident on 5 shadow pips. If this is the case and he does not have 2 Jujus on him you will lose everyone but your jades, so you got to get those Jujus on! They also stop the tempests, cheats and other hits from hurting a lot!
The DOT: The damage over time has to do over 40K damage on every tick. Alternatively, impact + DOT hits like Rain Of Fire can work well too. Each hit will trigger a new phase.
Minions: There will be one batch of minions summoned after the initial hit or first tick of the DOT. It’s vital that they’re killed immediately, by bugs; bull etc, as they could prevent the tick from doing enough by their shield spam.
General Blading: This isn’t too hard to understand. You gotta blade blade blade! All balance and hitter do is blade. The Death should Dark Pact whenever they are able too, but prioritize the Jujus. Your Jade is in charge of the Elemental Blades.
The Hitting Round: The round you hit there are a couple things you HAVE to do. It’s important that firstly your hitter actually hits. Your balance should shatter, as it’s possible he will have either a storm or myth shield (Note: With a fire, this isn’t necessary). We recommend being in shrike if you’re a hitting storm, but a few well-timed prisms work well too. Your Death is free to do whatever, but ideally uses their last or remaining Dark Pact.
This sounds too good to believe. A strategy that works easily, is super fast and has a little room for error. But we’ve got the proof. I’ve done it over a dozen times and my friend Julie has pulled it off over 20 times already! Big thanks to Dark Merit and James Storyshield on Discord for brainstorming and testing this strat!
So best of luck guys! Get farming for your new Paradox Gear!