Winter Scroll of Fortune!

It’s been an exciting four months since I last spoke to you about a Scroll of Fortune! We’ve seen a massive game update appear in our world, as small icicles form outside. Welcome, ladies and gentlemen of the Spiral, to the Wizard101 Winter Scroll of Fortune! It’s going to be a great ninety days full of events and fun!

The Cosmetics!

If we had to choose one thing that this Scroll does better than the previous edition, it would be the cosmetics! Not only do we get two custom emotes once again, but also a unique teleport effect and two stitch-able items!

The emotes are fun this time. Thematically appropriate, the new “Snowball” emote will spark pranks and mischief with your friends while the “Winter” teleport effect surrounds your Wizard with icy spikes before shattering to pieces!

But there is
certainly one emote to rule them all. The “Let It Snow” emote is a fantastic reference to Elsa, from Disney’s “Frozen,” and couldn’t be timed better with the recent release of the sequel! I feel like I’m going to be singing a lot with this emote!
These two items for stitching are unique to this Scroll of Fortune. With dazzling, sparkly effects, they are really funky! “The Cold Cut” hairdo is going to be my Ice’s new default stitch. It’s really cool, excuse the pun, and will work well with everything. The “Wintercrystal Wand” includes an icy blade and a pine cone in its design. I like it for its unique appearance and value as a rarer item, it’s an awesome wand design.

The Event Items!

Ramping up a lot this season is the Scroll’s emphasis on event-based rewards and items. This scroll rewards you with Beastmoon Idols, Deckathalon Rune’s, packs, and a sum total of 925 Lunari throughout its tiers! It’s worth it for these rewards alone if you’re trying to take advantage of events when they come around.
The largest individual Lunari prize you’ll be receiving is 500. But, with a grand total of 925, buying level upgrades or recipes to enhance your Beastmoon Hunt experience has never been easier!
 
On top of that, the Scroll drops a lot of Beastmoon Idols. These will help with tier improvements or unlocking forms you choose to follow. It is unfortunate that the only known way to get the Balance Wolf Idol is through the Scroll, as it means playing him won’t be possible for every player. But, they’re a fantastic bunch of rewards!

The Reagents and Elixirs!

My oh my. There are so many awesome elixirs available to you throughout this Scroll! These elixirs will bring you an array of member benefits whenever you’d like them. Not to mention some very valuable and very rare reagents for us to grab ahold of too!

Participation Trophies are now obtainable without having to do tournaments! Magical Clay is available to make Sinbad farming easier! Shining Scales up for grabs, without spending hours fishing? And don’t even get me started on the free Amber!
 
While “only three” of each may not seem like a lot, I’d be more than happy to remind you how difficult some of these can be to get!
Major Gold Elixirs, Double Gardening Elixirs, Double Pet Experience Elixirs and so many more! Having a personal member benefit in your back pocket will be helpful for whatever you’d like to do in the Spiral!
 
Not to mention a mysterious Random Elixir!  We have to ask ourselves what elixir this be? Could we grab ourselves a Level 50 Elixir or a free One Month Elixir? It seems unlikely that it could, but it would be exciting if they did!

The Best of the Rest!

While the rewards highlighted were what this author deems most relevant, that does not mean the other rewards aren’t amazing. There’s an awesome variety of goods and rewards that we could grasp.
This Jewel, if you didn’t know, was previously available only through Kroger cards!

Giving a pet of your choice a may cast Mass Feint and also a Pain Bringer talent; this jewel will surely find use in a variety of PvE or PvP focused pets.
In this authors opinion, this is the most unexpected reward from this Scroll. Giving us a free recipe for a winter-themed house, you can save on gold if you’d like to craft it. It’s definitely a unique reward, and it leaves me curious as to what future Scrolls could bring.

The Scroll also has many Crowns items. Some of the rewards include Deckathalon focused packs and Sinbad’s Hoard Packs! You’ll also be able to grab a hold of various Reagent and Snack packs along your journey.

Make sure you don’t forget to level all the way up to the limited Painting item once again. These are bound to become collector’s items one day and you’ll kick yourself if you don’t grab one while you can!

Link to Fall Scroll of Fortune
Wizard101 link to Winter Scroll

So, what do you think about this new Winter Scroll of Fortune? Will you be buying it this season? It’s great to remember it’s retroactive, so feel free to buy it after you have finished the scroll in its entirety! I’ve already grabbed mine, and I’m looking forward to a bunch of Snowball fights in my near future!

Wizard101’s Backpack Butler!

Have you ever done this? You put an item somewhere because you are in a hurry to make some room in your backpack. And then you tell yourself you’ll remember where it is. Well, I never do remember, do you? Now you can worry no more as the Backpack Butler will show you exactly where you left it!

Finally, after years of losing items in your castles, banks, and shared banks. KingsIsle has given us an amazing solution! Being designed in the Steampunk style, this item is adorable! You’ll see it’s a twin to Gearwise, the recipe vendor in Celestia.  And with his help, you can now locate any item, anywhere. No more lost mounts, pets or gear!

You will find him in Aubert Quickhammers shop, in the shopping district. Easily located under housing items, on the last page. What a great deal at only 2500 gold!

Using the Backpack Butler

Start your interaction with him by walking up and clicking X. Fortunately, they have made the interface quite straightforward. For instance, it starts by cataloging every item your Wizard owns.  After completing the load, it will have the entire backpack highlighted. Of course mine showed over 600 pages! Yes, I’m a proud member of Hoarders Anonymous! As you can see, it has tabs for gear, pets, mounts, and potions. There is also a second page for housing items.
 
After opening these pages you can search for a specific item, using the find items text box. You can also scroll through different tabs to see what you have and where it is. In addition, there are 4 columns that show you the location, how many of the item there is, the name of the item, and the type of item.

The location column is where the Butler shines. You’ll notice that they have emblems to represent different places to find your items. You will hover your mouse over the emblem to see the location. Above all, it will tell you not only which castle it’s in, but also whether it is inside or outside. Gear on a mannequin? No worries as not only will it specify a mannequin, but will tell you where the mannequin is. Gear in a vault? Same thing, in a gear vault and in which castle.   

The last thing we will be looking at is the sorting system for pets.  As you can see, in the bottom right corner of the screen, there is a pet button.  Clicking on this will change how you see the pets.  It will change the display from type of pet, to pet by name. Very helpful either way you use it!  

For information on the Castle Magic update, here is my article explaining the new spells!

Here are the Update Notes, with everything that went live yesterday.

Update Notes

There you have it, the newest housing item to hit the Spiral! And, I’ve got to say, it’s a great addition for all Wizards.  Sarai will definitely be buying these for all my Wizards 🙂
 
Will you be getting one? Do you think it will make your Wizards life easier? Let me know in the comments, what your thoughts are!

Castle Magic Update!

If you are an absolute nut about Castle Magic, you will be delighted with the new spells that KI has added! Each of the 7 schools have new “Effect” spells available. Some of the most loved spells in the game will be available when Test Realm goes live. No shadow spells at this time, (dad-gummit), but we can always hope for the next update. There is even 3 new “Utility” spells, one of which allows you to basically turn-off access to your PvP ring in your castle, if there is one.

So without further ado, *drum roll please*, let’s take a look at what is being introduced!

New Utility and Action spells

We’ll start off with the first “Utility” spell that is being added. If you have a PvP Ring in your castle, it effectively “turns off” access to it.  I could see this being useful for those large parties we like to have, helping to keep your party organized and on schedule. Just as you can control when a housing game is played, you can now control when PvP is activated.  

The last one, is a wonderful addition to Utility spells.  This one will allow you to make something that appears solid, more ghostly.   Whether it’s a housing item, a pet, or a monstrology creature, you will be able to give it a shadowy appearance.

The second one we have, allows us to change the appearance of an item from shadowy, to solid. This will come in handy for the DS monstrology creatures that are ghostly looking.  You can now give them a more solid look.

Next we’ll will take a look at the only “Action” spell that is being added. This one allows you to use castle magic to port all visitors in your castle to one spot. I could see a lot of fun being had with this one!  When activated you could port everyone to a tricky place, or simply somewhere crazy.

Effect Spells by School

Each of the 7 original schools have new spells being added. They are the higher level spells that can be found in most level 130 decks. Some are rare spells normally found in packs and by farming Loremaster. Each one of them will create your favorite spell in your castle! I’ll break them down school by school for you here.

Balance

Gaze of Fate
Loremaster
Nested Fury
Samoorai
Savage Paw

Death

Call of Khrulhu
Deer Knight Attack
Headless Horseman
Winged Sorrow

Fire

Brimstone Revenant
Burning Rampage
Fire from Above
Krampus
Raging Bull

Ice

Abominable Weaver
Angry Snowpig
Handsome Fomori
Snowball Barrage
Snowball Strike
Winter Moon

Life

Goat Monk
Hungry Caterpillar
Luminous Weaver
Pigsie
Sacred Charge
Wings of Fate

Myth

Athena Battle Sight
Keeper of the Flame
Mystic Colossus
Ninja Pigs
Witches House Call

Storm

Catalan Attack
Catch of the Day
Glowbug Squall
Queen Calypso
Rusalka’s Wrath

For those of you just getting started with Castle Magic here are some great tutorials, by Mofodo, to get you on your way.

Conclusion

So there you have it!  All the fabulous new additons to Castle Magic spells. I’m very excited for it to be released live and can’t wait to bring these spells to my castles. I already have some great ideas for Headless Horseman and Krampus!  Are you excited for the new spells? Let me know in the comments! 

I cannot wait to see how all you wonderfully creative Wizards use them!

Under the Deep Blue Sea

KingsIsles newest housing bundle is here!  The Undersea Enchantment Bundle is an underwater landscape that makes me wonder if they have found a piece of Atlantis and brought it to the Spiral. With the moon shining down to light the seafloor, a crab guarding the Spiral Door, and lighted bubble windows, this house is full of special touches that make you want to explore. Inside the castle you will find elegant golden scrollwork and trim, again bringing to mind the majesty of Atlantis. Is this the discovery of a lifetime? Have you found Atlantis?  Will you join the ranks of legendary explorers of years gone by? Join me as we explore the depths of the Spirals ocean and discover it’s treasures!

Briny Deep Retreat

This retreat is aptly named, it’s like your very own retreat within the heart of the deep blue sea. Arches of stone surround the perimeter with smooth columns of rock off of the edges. Coral grows from nooks and crannies blanketing the entire landscape. Presiding over the Spiral Door, a large crab sits watching the bubbles float by. Inside the crab, you will find an open cavern that you can enter. The actual castle itself lends an air of wonder to the landscape with glowing bubble-shaped windows and curved edges. The peaks have the appearance of a conch shell, twisting into the air. There is a clam that gives a daily reward. Can you find the hidden pathways? And guess what, this castle has a special new surprise! You can place your fish in it without tanks! You can also use Castle Magic on the fish you place! That just might be one of my favorite things about this new castle, just imagine all the exciting, new possibilities!

The interior is actually quite elegant. Soft ocean colors surround you on the floors and walls. A very intricate golden scrollwork is plentiful throughout the hallways and rooms, lining the walls and even creating a banister. You can also fish in the pond in the central area! A true underwater treasure sparkling with the gifts of the sea.

Dolphin Chariot Mount

This is a BIG mount, so be prepared! Now that I have that out of the way, it is so adorable! Your chariot glides majestically behind 2 dolphins, attached with golden ropes. Besides all the charm, it gives a +40% speed boost. This is going to be a lot of fun to use!

Seahorse pet

If you aren’t already having an overload of cuteness from the mount, you will now with this adorable pet!  May I present, the Seahorse pet!

Briny Deep Gear

Quite an interesting set we have here, not only stats-wise, but also in appearance. The hat has a fin across the top, the robes have scales, the cape looks like a  fish’s tail, and the boots have side fins. A very creative nautical design that fits perfectly with the theme of the castle.

Armaments of the Briny Deep

What an amazing looking wand and shield combo they have given us in this bundle! This beautiful wand is deep-sea inspired, with seashells and scrollwork embellishment. If the stats won’t work for you, it would certainly be worth using to stitch.

As usual, the bundle also comes your choice of a 1-month membership or 5000 Crowns.

Well, there you have it!  A most spectacular addition to the list of castles available. Personally,  with the gentle beauty of this one, it might just become my favorite. I’m already thinking about how to decorate it to make the most of what it has to offer. Do you plan on getting it?  What do you think of this bundle? Let  us know in the comments!

Spooky Spectacular

Halloween is such a fun time of year!  All the ghosties and goblins come out to play.  Have you ever thought about making your castle a spooky spectacular? It’s not difficult and it can be a lot of fun.  I’m going to take you on a tour of some of the really cool effects that I’ve seen, to give you some creepy inspiration! Huge shout-out to  the members from the  Facebook groups Wizard101 Community,  Wizard101 Caffeine Team, and Wizard 101 Adult Facebook group.  Thank you for inviting me to your fabulous castles! 

Brecken Battleblossom
Ronan Lifebreaker
Saffron Moonhand
Esmee Pixiewhisper
Fiona Dawn

Emily Ghostcaller
Blaze Deathslinger
Patrick Shadowflame
Alura Stardust
Kelly Firedreamer

Castles with built-in creepiness

Any castle in the game can be used to make a Halloween themed house. To make things a little easier though, KI also has 3 specifically spooky castles, 1 you can buy from the Crown shop for Gold, 1 you can Craft, and 1 that comes on a Bundle card.

The Death house is available for purchase through the Crowns Shop.  It is 10,000 Crowns or 100,000 Gold.  A very eerie home, small on the outside, but with plenty of room for added creepiness. Skull posts, candles and creepy trees help set a great atmosphere for you to decorate.

The Wyrd house is available to craft.  You will find the recipe in Avalon, from Padraig in Abbey Road.  The recipe is 60,000 Gold.  Peyton Lionheart has a fantastic article on how to go  about crafting your own Wyrd House, he covers all you need to make it.  Crafting the Wyrd House

Darkmoor Manor comes with the Witch Hunter’s Bundle (Available during Bundle-Palooza).  It’s a huge castle with many creepy, yet elegant details. It also comes with a PVP ring, Secret pathways, and a tomb that gives a daily reward.

Halloween Housing Hints

With some clever use of Monstrology, Castle Magic, and a basic float glitch, these Wizards have come up with truly creepy effects in their castles. Sometimes, a great effect can be created with just the placement of items and the way they interact with the rest of the area. Then, you have those that are glitched to create a breathtaking display.  Balance, consistency, and playing on natural fears, are the secrets to a spooky spectacular castle. Spiders, Ghosts, Wraiths and many other creatures will give the shiveries to a lot of people! Mounts and pets work great and so do housing guests received from packs and Monstrology. You can use castle magic to make them bigger, make them go invisible, and make them move around too! 

Scroll through the pics to see some of my favorites.

Brecken Battleblossom

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Ronan Lifebreaker

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Saffron Moonhand

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Esmee Pixiewhisper

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Fiona Dawn

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Emily Ghostcaller

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Blaze Deathslinger

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Patrick Shadowflame

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Alura Stardust

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Kelly Firedreamer

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Magical Mystery Tours Halloween Videos

Don’t they have some amazing scary, fun ideas!?  I hope you enjoyed visiting these spooky spectacular castles and seeing what makes them special.  Are you ready to create your own Halloween house?  Let us know in the comments how you plan on decorating this year!

The Fall 2019 Update!

As has become an annual event, the Fall 2019 test realm has just been released, and brought with it a major content update!  With new areas, expansive lore updates and some really epic features, this update has it all!  So lets delve deep into this vast array of new content and explore what it has to offer.

The Wizard City Underground!

After months of waiting, we finally are given the chance to learn about what happened to poor old Landscaper Doug!  Level 15 and above Wizards can adventure down into the Old Town Drain Gauntlet, in the hopes of finding him. Down under, you’ll find the Subterranean Sanitation Operations Boss, or Boss for short. He’ll definitely remember our Wizard’s assistance! 

Many levels later, upon completing Bartelby’s Scion quest line at the beginning of Empyrea Part 2, the next part of the Underground will unlock! Renee will call to us again, as we are the only “topsider” trusted to solve this mysterious issue. Something has corrupted the trash of Wizard City and brought it to life! It is our job to find the source of these monsterous creations and put an end to it! Along the way, we learn an insane amount of new lore that has to do with the origins of Ravenwood and so much more. We won’t spoil that here however, so stay tuned for our next article aptly titled The Wizard City Underground Story! 

These new areas bring with them new mobs, storylines, characters and content for you to sink your teeth, and your wand, into!  I’ve spent the last four hours on test realm and I’m still not done!

The Backpack Butler!

How many times have you had to spend hours, days, even weeks looking for an item? Whether it’s a piece of gear or a housing item, you just can’t seem to remember where you stashed it. Well this, right here, is your solution!  The Backpack Butler will cost you a mere 2500 gold, and can be found in many furniture stores throughout the Spiral!

Now our Wizards can search for an item of our choosing! The new Butler, I named mine Gerald, will then search every single location possible for our character in order to locate it!  

He’ll search our inventory, bank, shared bank, houses, attics, vaults and more until he finds what you’re looking for!  This feature will revolutionize the Wizard101 inventory system!  Perhaps more remarkably, it marks the first time we’ve seen an in-game search function (besides that of the Crowns shop). Could this lead to new search features in the future? What about one for the Bazaar?  

Only time will tell. But for now, I’m going to use Gerald to find my old 50 Million Player Monolith, an item I have been missing for months!

Hatchmaking Kiosk Talent Search!

If there was ever a feature we needed to have added to the already great Hatchmaking Kiosk, it was this.  Simply select the Search for pet talents option located in the top right hand corner of the Kiosk.  From there, simply search for whichever talents you want and select them!  What will follow is a list of every possible pet with those talents available. 

Alongside this massive improvement, there has been a change made to the browsing pages in the Kiosk. A new check mark will appear next to any pet you’ve acquired in your Pet Tome! Collecting all the pets in the Spiral has just been made a lot easier!

Spellwrighting!

This new feature has me extremely excited about what’s to come for the future of our spells in Wizard101! The ability to farm for Spellements, a new type of reagent, that allows us to modify our own spells is incredible!  Variations revealed by Kingsisle have shown accuracy increases, damage range increases and even the removal of damage ranges as a whole, replaced by a consistent amount! It’s exciting to think of the crazy variations that might one day become possible!

It appears that at first this feature will be limited to our original 1 pip spells, as shown by Kingsisle in their update notes, and the two new spells.  Nightbringer and Daybreaker are two new Sun school enchantments, found throughout the Wizard City Underground area!  Collecting enough of these rare Spellement reagents will allow you to modify them! This involves increasing the amount you can carry, their added pip cost, and how many of them can be reshuffled.

It’s likely these enchantments will have a role to play in PvP, as their delayed effect can allow for combinations and strategies not previously possible. It’s only a matter of time until someone finds a new, exciting way for them to be used!

Castle Magic Additions!

Housing enthusiasts rejoice! Castle Magic is receiving a set of three new additions for you all to play with. A whopping 36 new effect spells have now been added to your arsenal. These include Shadow and Loremaster spells!  

A new utility spell will allow you to disable the PvP sigil in your house. The action spell will allow you to teleport all players within the castle to you!  These can be very useful, as well as great fun and cause for mischief!

Event Updates!

This update also brings about expansions to the two major events in Wizard101 as of right now, the Beastmoon Hunt and the Deckathalons.  We are unable to see this content as of right now, but we’ll be bringing you all the information when it drops in a future update of the Test Realm!  

The Spiral Showcase event has also been made a little easier to gain points for. Changes have been made to pet training and team up options to allow points to be gained more easily. However no new means of gaining those points have been added as of right now.

Slap on your theory caps Wizards, maybe all the spoilers and leaks about new maps and other updates are going to come true!

So what else changed?

Lots of other little details have been changed in our precious Spiral.  Some of the more notable changes include the removal of a level requirement for owning houses and fixes to friend’s list issues. These quality of life changes fall in alongside a couple bug fixes and optimization changes to help the game become an even better version of itself!

What do you think?

For me, this is probably the best update we’ve received in a long time. I left out a lot about the Underground areas for my next article intentionally, because the content is genuinely amazing. I enjoyed every second of the hours I played for, and I know that tomorrow I’ll be doing the exact same thing! It’s these massive updates, alongside the beautiful changes we’ve all wanted for years, that allows the game to continue to flourish. I believe that this update will go a long way in continuing the games legacy!

So what do you think of these changes?  Let us know with a tweet or a comment down below.  And of course, make sure to stay tuned for the rest of the upcoming update articles!

The Hardest Crafting Recipe!

Have you ever thought about what the hardest thing to craft in Wizard101 might be? Which world is the most difficult, and in particular, what recipe is the most challenging in the entire game?

Well, we have tons of crafting guides that cover all the worlds in the Spiral, but lets look at the most difficult recipe to date, the Chain Reel!


You might make a case for the Revered crafting wands. They require good amounts of Flying Squid Ink, Aethyr Ore and also the Participation Trophies. A lot of worlds when questing and ranking up your crafting also challenged us, worlds like Dragonspyre come to mind. But trust me, none of them compare to what you’re about to see…

Don’t let me having all the reagents mislead you. 50 Flying Squid Ink and 100 Aethyr Ore is already rather taxing, but there’s a killer involved.

Getting 50 Platinum is only describable as absurdly difficult. It only really drops from the Accursed Play gauntlet and is still really rare. A lot of people who play actively on their max characters may not even have a single one, not to mention 50!

So let’s tackle getting these reagents so we can achieve this recipe!


Getting the Reagents!

The Squid Ink looks somewhat daunting, though honestly, you will most likely get enough from questing through Empyrea Part Two and farming for your Paradox gear.

The Aethyr Ore is a rather massive set-back. While farming in the Reverie or Husk can let you achieve what you need in a couple hours. That’s of course if you make use of transmutation, which trust me, you’ll want to do.

The most difficult reagent is the 50 Platinum. To clarify, if only using transmutation to achieve a single Platinum, it will cost you ten trillion Stone Blocks…

That’s ten followed by twelve zeros. 10 000 000 000 000 for one Platinum, so you’d need fifty times that for the full recipe.

While that absurd number sets in, it’s important to note that the only way I found to do this was by purchasing the Platinum with Empowers. But be careful if you try this, it’s not easy. This recipe cost me a lot of Empowers, probably over 1000. It’ll take a while to accomplish this feat!


Why craft it?

This is something I was asked a lot. Why Kyle? What for Kyle? To be honest, because I could. I enjoy doing these difficult things in games. The item itself, the Chain Reel, is an absolutely useless housing item.

I did it for the challenge mostly. To be able to say “look what I did !” Do you think you can do it too? Take the Chain Reel Challenge and post your finished Chain Reel on Twitter, Facebook, or Discord. Tag us at Ravenwood Academy so we can admire your work! I challenge you to craft the Chain Reel!

Sailing with Sinbad

Join me as we set sail in Wizard101’s newest gauntlet, Sinbad and the Iron Sultan.  And guess what…..It’s Craftable!  

Visit Lloyd Fallingwater in the shopping district to purchase the recipe under the furniture tab. He also has 2 new recipes for the reagents needed to craft this magnificent Gauntlet.

Recipe price for Gauntlet: 10,000 gold

Recipe price for Transmute Magnificent Clay: 2,000 gold

Recipe price for Transmute Marvelous Clay: 2,000 gold

Crafting the gauntlet requires Red Magical Clay, another new reagent that I have yet to locate as a drop within the Spiral.  

You will find the Marvelous and Magical Clay reagents that are required for crafting, in the new Sinbad Hoard Pack!

The new gauntlet is also available for purchase on the Wizard 101 website.  A $39.00 bundle with the Gauntlet and 7500 Crowns!

Sinbad Hoard Pack

The gear that’s available in the new Hoard pack is the “Fleet Kapudan’s Attire”, the “Sky Captains Attire”, and the “Grand Admirals Attire”  The wand is the “Boarding Hook”. The new mount is a very cool and unusual looking 2-headed bird. Last, but definitely not least, is the Gryphon pet, which is a simply adorable puppy like creature.

Credit for the screenshot of the Kapudans Boarding Hook goes to Destiny Thunderstaff

In addition to the new gear, you will find a lot of great new housing items in the packs. These items are also dropped in the gauntlet.

There is also a new summon treasure card that comes in this pack. It’s Sinbad himself!  I cannot wait to use this and see what kind of spells he has available.

The Gauntlet

Together, we’ll travel to the Isle of Metallos upon the ship Chimera. Sinbad and his 1st mate Lemmi accompany us as we forge our way through through the depths of the dungeon.

Upon entering you find yourself at the Port of Ferros, speaking with Sinbad and his 1st mate, Lemmi.  They ask your assistance in finding and getting rid of an Evil Magician who goes by the name Hari Houssen. He has possession of a magical jewel that grants amazing transmutation powers, called the Iommi stone.  The Sultan has offered a handsome reward to anyone who can free the citizens of the Isle of Metallos from him and his minions.

The Isle of Metallos is a lava filled cave full of destruction. Craggy ledges, broken bridges, and many tunnels lend an overwhelming sense of doom throughout the entire dungeon.  Keep your eyes open, as there is a secret hidden boss within the gauntlet.

Your first mob battle will  be against a metal version of the Minotaur, a Metaltaur! They are Ice School mobs, with 4,835 health. Watch out, they are truly a “beast” to beat!

The second battle finds you up against a mob of metallic versions of Cyclops, named Chromeclops. They are Myth School with 5,565 health, and you battle 3 of them. They hit hard at over 4,500 damage, so be well protected. Made of chrome, they have a single focus, so attack on their blind side!

After defeating the cyclops, you travel on to a room where you find a metallic version of the Skeletal Pirate, aptly named Steeleton. They are Death School and have a health of 4,780.  Personally, I found them easier than the Chromeclops. I really “rattled their bones”.

After that battle, following the path that the Steeletons sent you on, you finally reach the summit. It’s there that you come face to face with Hari. When you enter, you will find him in the middle of a transmutation spell to turn his dragon into gold. As he changes into the Iron Sultan, you must stop him and retrieve the Ione Stone! *Note to KI, LOVE the guitar shred!”

For the final battle of this gauntlet you will be up against the Iron Sultan, his Golden Dragon and a Skeeleton. The Iron Sultan is Storm School, with 13,875 health. The Golden Dragon is Sun School with a health of 5,875.  The Steeleton is Death, as before with the same health of 4,780.

Make sure you have a good strong team here, the Sulton is strong with attack spells hitting well over 6,000!

Now that you have defeated the Iron Sultan and retrieved the Iommi Stone, you will be rewarded with this awesome statue to commemorate your grand adventure. Make sure you pick it up.  Well done!  As an added surprise this statue will give you a daily reward, so check it every day.

I hope this article helps you on your way to crafting the new Gauntlet, and will also help you get through it. If you find items that I have not listed, comment below and I’ll add it in and give you credit for your discovery!

Thanks for  reading!

Archmage Angel Life PvP

Welcome to Archmage Angel Life PvP! Why level 80 for the Jade Angel strategy? You can train Guardian Spirit at level 75, so level 80 is best for this strategy. At 80 you can carry many copies of Guardian per Reshuffle while also utilizing the healing boost from Jade gear.

As a level 80, I find that most of my matches are against level 60 Warlords. They are skilled, but don’t have the tools to counter your resist as a Jade at this level. I found getting Warlord as an Archmage Angel Life pretty easy. What I love about playing on my level 80 Jade is trying to outlast my opponent.

 

Statistics

As a Jade, the main stats I focus on are resist and healing boost. I have 66% universal resist and 81% resist to Balance, with 54% incoming and 66% outgoing healing. I like to have that Balance resist because you run into a lot of Legendary Balance Wizards who use Doom and Gloom and Loremaster.

Gear Setup

  • Jade Hood of Mystery (Level 80+) – Keeper’s Lore Pack
  • Spooky Carnival Robe (Level 80+) – Spooky Carnival Bundle
  • Mysterious Jade Boots (Level 80+) – Keeper’s Lore Pack
  • Golden Dragon Fear Banner (Level 80+) – Keeper’s Lore Pack
  • Myth Mastery AmuletCrowns Shop, Waterworks, Tower of the Helephant
  • Cosmic Kris (socket one +75 health jewel, one 4% Outgoing Jewel) – Crafted, Aegeus in Crustacean Empire has recipe
  • Stellar Signet (socket one +75 Health Jewel, one 4% Outgoing Jewel, one 4% Incoming Jewel) – Crafted, Aegeus in Crustacean Empire has recipe.
  • Pet with Proof, Defy, May Cast Fortify, May Cast Enfeeble, May Cast Fairy (socket a Balance Ward Jewel)
  • Virtuous Deck (socket Talos Jewel) – Crafted, Quentin Chamberlain in Floating Land has recipe (Even better option: Case of Virtuous Soul from Bellosh, but make sure it’s the one that gives the triangle socket!)

Deck Setup

My deck setup is for getting to warlord. Entire side is reshuffle so I can outshuffle other jades. When you’re higher rank and fight good exalts, you won’t need as many minion killers or fairies and you’ll need more regenerate, volcanic shields, and thermic shields. Changes in the side deck would be taking out about half of your shuffles and putting in tc towers, and some emergency satyrs. If you get to 1.2k and wish to push beyond that, balance mastery with mana burn wand is what you’ll want to use, but until then, use myth mastery for Talos and the bladestackers you'll face at low rank.
My deck setup is for getting to Warlord. The entire Treasure Card deck is Reshuffle so I can out-shuffle other Jades. When you’re higher rank, and face Exalted Wizards, you won’t need as many minion killers or Fairies. You’ll need more Regenerate, Volcanic Shields, and Thermic Shields.

There are some changes to the the side deck you might consider.
Try taking out about half of your Reshuffles and putting in TC Tower Shields, some emergency Satyrs, and maybe a Beguile or a Juju. At that point you’ll also want to use Balance Mastery and Mana Burn wand, but until then, use Myth Mastery for Talos and low rank blade stackers.
 

Strategy

The goal here is to run your opponent out of cards and have your minion kill them. I really like Talos because it’s a tanky minion who can do all kinds of things including Stun, Trap, hit, and even Earthquake. You can also cast some Luminous Weavers to lower the opponent’s health while giving them a Weakness. You’ll want to get up a Guardian Spirit as soon as you can, then keep up Sanctuary so you can maximize your heals. This way you can deny your opponent’s offense momentum, and come back with a lot of health if you die.
 
What if you’re against a Balance or a Death who can spam Doom and Gloom? With all your heal boost, it’s fine to heal even if there’s a Doom up. Make sure you always have a Guardian Spirit in your hand so if you die, you can have another one up right away. You have Minotaur for killing minions, and the cool thing about Minotaur is it gets around shields if your opponent shields the minion!
 
If your opponent gets 3 blades and your pet hasn’t Enfeebled, you’ll want to Earthquake them. From second, use Earthquake when there’s 2 blades. You have Regenerate for higher levels with Shrike. One thing I will say as well, is be prepared for your matches to last a very long time!

 

 

If you have any questions about Archmage Angel Life PvP, don’t hesitate to comment below!

The Absence of Being

Hello, I’m Fable Finder.

The Third Arc is about a conflict between Grandmother Raven and Grandfather Spider. Both of them posed a threat to the Spiral during this time. They are finally reconciled at the end of Empyrea, and lock themselves in the Primordial Forest. After this, our Wizard returns to the Arcanum to bring everyone up to speed. When we arrive, we receive a cryptic prophecy from Sybil, the Tree of Knowledge in the Arcanum.

[…]

This is an essential scene that must be understood when trying to predict what the Fourth Arc will be about. Since all lines of dialogue in the game have been choreographed, they were all put there for a reason. Thus, interpretations of this scene will be assessed based on how well they abide by the following rules:

Rule One
The threat we will face in the Fourth Arc relates to the “Nothing” Sybil spoke of, so understanding what that means is paramount.
 
Rule Two
Observe what Ione said in response to Sybil. This is a hint that the threat of the Fourth Arc will arise as a result of thwarting Raven and Spider.
 
Rule Three
Ione’s response was also a hint saying that the threat of the Fourth Arc will be much, much worse than the threat of the Third Arc.
 
Rule Four

Sam Johnson, KingsIsle’s Lead Creative Designer,  stated in an interview that he wanted the Fourth Arc to be “fundamentally different” from the other arcs in structure.

Apocalyptic Interpretation

This interpretation is the simplest and takes what Sybil said at face value. If the Spiral got destroyed, it would be replaced by “Nothing”. Thus, the “Nothing” Sybil warned us about is the aftermath of the Spiral’s destruction.
 

How well does this interpretation abide by the rules? While this interpretation could potentially fulfill Rule Two, it violates Rule Three. The threat of the Third Arc was the destruction of the Spiral, so facing the threat again would be nothing new. For the same reason, it also violates Rule Four.

False Security Interpretation

I came up with this interpretation. What if the “Nothing” Sybil warned us about is the appearance of nothing?  When the Fourth Arc begins, it will seem like there is nothing to be afraid of. We will have a false sense of security. However, there will be a traitor in the midst plotting something sinister, and we won’t find out until later.

How well does this interpretation abide by the rules? Well, this interpretation is yet to be complete.

First, how will the threat of the Fourth Arc arise as a result of thwarting Raven and Spider?  Raven and Spider were thwarted when they reconciled and locked themselves in the Primordial Forest. Therefore, the threat of the Fourth Arc will arise either as a result of Raven and Spider reconciling, as a result of Raven and Spider locking themselves in the Primordial Forest, or both.

We must remember that the Cabal is still in play. We have yet to enter the “Cabal Room” in the Arcanum. KingsIsle would not have put that there unless we were going to explore it. 

Second, while some members of the Cabal may have given up after the reconciliation of Raven and Spider, it’s entirely plausible that some of them would stay loyal to the cause. In fact, wouldn’t you think that the reconciliation of Raven and Spider would anger the Cabal, and make them even more determined to achieve their goal?

The first possibility is that as a result of Raven and Spider reconciling, the Cabal is angered and becomes more determined.  Whoever the traitor is, most likely an important character from Ravenwood or the Arcanum, they will be in league with the Cabal. Either they were in league all along, or the Cabal turns them to their side. The Cabal will use the traitor to try and achieve their ends. How well does this possibility abide by the rules? Well, it violates Rule Three and Rule Four.

The second possibility is that Bartleby is the traitor. Bartleby being the traitor doesn’t violate Rule Three since Bartleby wouldn’t be challenged by anyone of equal divinity like was the case with Raven and Spider, however, it does violate Rule Four. Plus, Bartleby has no motive to betray us.

Nihilism Interpretation

I’ve been thinking about philosophy a lot recently. One day I thought of an interpretation of Sybil’s prophecy that makes the most sense. Nihilism comes from the Latin word “nihil”, meaning “nothing”.

So what if the “Nothing” Sybil warned us about is referring to nihilism? Well, what even is nihilism?

“That there is no truth, that there is no absolute state of affairs—no thing-in-itself. This alone is nihilism, and of the most extreme kind.”

–Friedrich Nietzsche

Nihilism asserts that there is nothing beyond our direct experience: no truth, no God, no meaning, no morality, no consciousness, and so on. However, this interpretation is incomplete, and it needs something to build on top of it.

Neverending Story Interpretation

Sarai Willowbreeze proposed this interpretation.  The Neverending Story is both a book and a film, and it follows a mystical world which is under a threat from a dark force called the “Nothing” that is threatening to engulf it.  KingsIsle obviously likes to make references, so the Fourth Arc taking inspiration from The Neverending Story makes sense.

AwesomeTheSauce pointed out in a video that the Third Arc takes inspiration from the Earthsea Cycle book series. One comment on that video pointed out that Mirage takes inspiration from the book Dune. Lastly, it is evident that Empyrea takes inspiration from Star Trek.

This interpretation successfully builds onto the Nihilism Interpretation. In fact, the Nothing in The Neverending Story is a metaphor for nihilism. Here is a quote from the Wikipedia page of The Neverending Story:

We’re making progress, but this interpretation is also incomplete. We have yet to know how it fulfills Rule Two and Rule Three.

The Theory

Meaning is incredibly important. Meaning is what gives us a reason to live. Meaning is how we derive our happiness. This is why nihilism is so destructive. The nihilist has no reason to live, and no way to derive happiness. Doesn’t that sound like torture? If you were experiencing nihilism, would you not prefer destruction? Clearly, the threat of nihilism is worse than the threat of the Spiral being destroyed.

How can The Neverending Story Interpretation fulfill Rule Two?

To answer this, we must recall the events of Briskbreeze Tower.  The story began when Sergeant Muldoon asked for our help in finding Lieutenant Culpepper, who had gone missing.  Our search lead us to Kirby Longspear, who said that Culpepper was investigating the presence of Undead in Colossus Boulevard.  Kirby then told us that Culpepper went into Briskbreeze Tower after hearing there was Undead in there.  AwesomeTheSauce can take it from here.

All the threats we have faced so far have come from inside the Spiral. However, the Nothing, by necessity, must come from outside the Spiral. We don’t see any traces of it inside the Spiral anyway. AwesomeTheSauce mentioned in another video that he thinks Sybil’s prophecy and Orrick’s prophecy are connected, and I agree.

Furthermore, in the Briskbreeze Tower video, AwesomeTheSauce points out that the Arcanum is outside the Spiral and brings to our attention the black hole that we see from the Arcanum.

What else could this black hole be besides the Nothing from the Neverending Story?

So again, how can the Neverending Story Interpretation fulfill Rule Two?

Well, as I said earlier, the Cabal will undoubtedly be involved in the Fourth Arc. I suspect that as a result of Raven and Spider reconciling, the Cabal will be angered and become more determined to achieve their ends. Because of this, the Cabal will somehow be responsible for unleashing the Nothing onto the Spiral.

If this is the case, it would suggest that Orrick Nightglider is a member of the Cabal.  If Sybil’s prophecy and Orrick’s prophecy are connected, then Orrick has been planning to unleash the Nothing onto the Spiral for ages, either because he wants vengeance for something, or he is experiencing nihilism and wants the whole Spiral to suffer as he does. 

This means he probably would have infiltrated the Cabal in hopes of eventually influencing them to help him unleash the Nothing.  If this is the case, it’s possible that the bone key he drops in Briskbreeze Tower will be the key we use to unlock the Cabal Room in the Arcanum.

Additionally, there is a book called the Lathe of Heaven.  A side quest in Empyrea suggests that the Fourth Arc will also draw inspiration from this book.  The plot of the book is about someone who can dream things into reality, so it’s easy to see how this could be integrated with The Neverending Story.   

AwesomeTheSauce was the one who brought this to my attention in the following video:

In conclusion, my prediction is that the threat we will face in the Fourth Arc is the Nothing from The Neverending Story.  Orrick Nightglider will manipulate the Cabal into helping him unleash the Nothing upon the Spiral.  As a result of the Nothing being unleashed, the residents of the Spiral will slowly lose their sense of meaning, and this will torture them.

What do you think? Does my theory make sense to you? Why or why not? Let us know in the comments below.

Fable Finder